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REDSHOT

PRESS KIT

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ABOUT THE GAME

FACTSHEET

Developer

Brian Lynch

Based in Philadelphia, PA

Links

Steam Store Page

Itch.io Page

REDSHOT More info

Promo Images

Contact

Press:

damien@theindiebros.com

Developer:

wiseyoungfoolmusic@gmail.com

Socials

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  • Spotify
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  • youtube
  • Bandcamp

ABOUT

Use quick reflexes and clever strategies to survive REDSHOT, releasing August 2nd on PC.

MORE INFO

  • Price: $14.99 on Steam & Itch.io

  • Launch Discount: 10% (for one week after launch)

  • Steam Keys available upon request

  • Windows Only (Should work on Linux with proton), potential switch port later

DESCRIPTION

REDSHOT is a bullet-time Metroidvania where everything is deadly, but you are deadlier. Can you save the royal city from total destruction? Can you do it with style?
 

After a malfunction in your ship's warp drive, you find yourself stranded on a strange planet with even stranger people and are forced to do anything in your power to survive and save the city of Carcosa from pure annihilation.

 

In REDSHOT, you will have to make split second decisions to stay alive in the middle of fast and frantic combat with a variety of horrid monstrosities and murderous nomads. Lucky for you, your ability to focus has been finely tuned after years of potato chips and video games, giving you the power to slow time and hit em right where it hurts. A variety of weapons and abilities lie at your disposal to use how you please in many different creative ways, and more to be discovered in the expansive land of Carcosa, which is open for you to explore, providing you're clever enough to stay alive and find its secrets. The land holds many forgotten tales, known by few and understood by none.


With over 200 rooms to explore and many weapons, items, and secrets to find, fans of the genre will find a challenging but fair adventure to be had in REDSHOT. Check out the Steam page for more details!

FEATURES

  • Explore a vast nonlinear world

  • Choose your favorite weapons from a multitude of guns and items

  • Use bullet time to outwit over 30 enemy types

  • Discover new upgrades and recruit the denizens of Carcosa

  • Fight over a dozen menacing bosses

  • Uncover secrets dotted all over the map to upgrade your abilities and equipment

  • Befriend AI companions to help you fight your way through the map

  • Replay to test your speed and achieve the highest post-game rating

DEVELOPER BIO

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THE HISTORY OF REDSHOT

REDSHOT is the brainchild and first game from the sole indie developer Brian Lynch. A 28 year-old musician and programmer working out of Philadelphia, PA, Brian has been working on the bullet-time metroidvania game REDSHOT for over 7 years after teaching himself how to program and design games. Originally started as a side hobby, he was drawn to game development for its multimedia nature (being a lifelong musician and artist), where all the game art, music, and design could be custom made to be totally unique and special.

After graduating from Drexel University in 2016 with a degree in Entertainment and Arts Management and a minor in Business, he struggled to find a job in the entertainment industry while balancing his passion for music production and DJing. The odd jobs that did come were few and far between, like writing music 
for television syndication or playing live gigs and festivals, and didn't pay much. So what started as a part-time hobby in the final years of college became increasingly appealing as a business venture, especially as the pandemic demolished most opportunities in the music industry and his self-taught programming 
continued to improve. So he eventually decided to finally complete and release his first ever game REDSHOT, releasing on Steam August 2nd.

Brian has been an avid gamer for over 20 years since being completely immersed playing Ocarina of Time back in 1999. His favorite game genres include classic metroidvanias like Metroid and Castlevania, open world RPGs like the Elder Scrolls, fast-paced shooters like Wolfenstein and Doom, Action RPGs like the souls series, and classic PS2 horror games such as Silent Hill and Resident Evil. In his spare time Brian also enjoys reading Gene Wolfe novels, watching Sci-Fi movies, reading manga, making music, painting and 3D design work.

VIDEOS

IMAGES

About the Game
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